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Artefact № 67

Sound of Rain

Grand Prize Winner
Selected out of 1058 international entries
NOT A HOTEL Design Competition 2026

Sound of Rain will now be developed in collaboration with NOT A HOTEL to be constructed in Yakushima, Japan.
All information shown here is of the Grand Prize-winning competition entry presented at The National Art Centre, Tokyo, on 28 March 2026.

Steven Chu, Founder of Artefact Architects, receiving the Grand Prize Award from Bjarke Ingels, Founder of BIG.
Photo Credit: Newcolor inc.

Official Design Statements by Artefact Architects

  • In Yakushima, rain is not an occasional event.

    It is a constant condition from which architecture begins.

    Sound of Rain is an architecture formed by accepting this inevitability. It imagines the first moment rainfall was heard on the island, marking when Sky met Earth, and cultural memory began to be shaped by rain.

    This project inhabits rain. Rain becomes a collaborator that defines structure, ritual, and experience. The architecture exists as a threshold between shelter and atmosphere, collective memory and inhabitation.

    Sound of Rain accepts rainfall not as a moment to be managed, but as a condition from which space, ritual, and shelter emerge.

    What remains is not an object in the landscape, but a calibrated state of inhabitation, where gravity, rain, and time quietly shape how one arrives, dwells, and remembers.

    Here in Yakushima, the sound of rain becomes architecture.

  • The plan is organised around clarity and use. Light is restrained where rest is required and released where gathering occurs.

    Entry unfolds gradually through texture and sound. An invitation for the body to slow and to recalibrate its sense of time. Sleeping chambers are grouped to one side, intentionally withdrawn, darkened, and protected. Shadow cultivated in the spirit of Jun’ichirō Tanizaki, allowing stillness, retreat, and recovery to take hold.

    Opposite, shared functions, conversation, cooking, bathing, and fire, gather around a central atrium. An elemental sequence unfolds along a single north-south axis: antechamber, sunken conversation lounge, outdoor irori, and bathing pool. Earth, air, fire, and water are experienced through ritual rather than representation.

    Routine dissolves into presence. Time slows, measured by rain heard throughout the building: on stone, across water, and softened through clay and cedar interiors.

  • The Architecture is framed between two spherical forms, echoing Sky and Earth.

    Rain is integrated as a controlled, legible system rather than a visual effect. The roof geometry is derived directly from Yakushima’s rainfall volume, gravity flow, and collection efficiency. A thin veil of rainwater is staged above the flat roof and central oculus, softening daylight and cooling the interior below. Sunlight and moonlight enter indirectly, filtered through rain, roof depth, stone and clay, producing a soft, temporal glow that shifts with weather and season.

    Water is never allowed to pool and stay stagnant. The rainwater flows through a gravity-based system designed to ensure a steady and safely controlled cascading waterfall through a carved opening at the entry, before continuing continues downward for filtration and reuse for bathing, forming a continuous cycle between sky, roof, body, and earth.

  • The architecture is conceived as a resilient spatial framework. A clear geometric logic allows refinement over time: adjusting proportions, program, or construction efficiencies without compromising the architectural integrity. Integrated systems allow structure, drainage, and material articulation to be refined through design development while preserving geometric clarity, spatial intent, and ritual experience. This supports long-term adaptability and operational resilience.

  • With its rainfall intensity, cultural bathing rituals, and volcanic geology, Sound of Rain is conceived exclusively for Yakushima and could exist nowhere else.

    A granite plinth emerges from the ground like a found artefact, rising directly from Yakushima’s geology.

    A deeply cantilevered roof shelters without enclosing, evoking the protective span of a great tree. Its depth and mass carry the weight of the sky, while the stone base anchors the building firmly to the earth.

    Forest, stone, and shelter overlap, allowing the transition from landscape to interior to occur perceptually rather than physically. The architecture reads as both ancient and precise. Gravitational yet suspended. Appearing less constructed than discovered, shaped by climate rather than imposed upon it.

  • Materials are selected for origin, longevity, and their capacity to age with dignity.

    Granite forms the base and primary material, supporting both physical anchoring and the continuation of local stonemasonry craft.

    Clay plaster walls are composed from local sand, filtered Yakushima rainwater, mountain soil, and native fibres, producing a breathable, tactile finish unique to this place.

    Cedar is used in precise touchpoints with minimal treatment, allowing aroma, warmth, and grain to evolve naturally.

    Rain, light, and air complete the material palette, strengthening physical materials through constant interaction. Colour, tone, and texture remain adaptable, emerging through collaboration rather than prescription.

Rain is gravity made visible.

Rain is time made audible.

Rain is the moment the Sky meets the Earth.

Here in Yakushima, the sound of rain becomes architecture.

Steven Chu
Founder of Artefact Architects

Architect of Sound of Rain
Grand Prize Winner
NOT A HOTEL Design Competition 2026

Daylight and moonlight filtered through staged rainfall in the central atrium above the oculus, marking the passage of time.

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